Too Human is the next-generation third-person epic action-game from famed developer Silicon Knights®. With an Earth overrun by monstrous war machines bent on the eradication of all human life, the Aesir, a race of genetically and cybernetically enhanced people revered by humanity as gods, have sworn to safeguard mankind and do whatever it takes to restore the planet. As Baldur, one of the Aesir, players are thrust into the midst of the ongoing battle as they fight against the genocidal hordes to save humanity.

In "Too Human(tm)," players are treated to a non-stop barrage of action powered by the seamless integration of melee and ranged firearms combat and fueled by breathtaking visuals previously not possible. Battles unfold in awesome scale as players engage in spectacular battles with vast numbers of enemies.


All modern societies are built upon the myths and legends of the past. Before there was science, it was stories of gods and heroes that explained the often harsh realities of nature. Many of the myths still resonating within European and North American cultures come from the Norse people-a people who had to learn to live within some of the harshest environments on our planet.

We began this project by asking ourselves, what if the myths were true? What if these gods and heroes and monsters did exist and the folk stories were an attempt by the average citizens to explain extraordinary events and figures beyond their understanding? With these questions as our starting point, we then set out to create entertaining, and yet still plausible, answers. If the Norse myths were all based on truth, then we would have to assume many of the details behind the stories became skewed and confused over time and through thousands of retellings.

In Profiles of the Future, Arthur C. Clarke said, " Any sufficiently advanced technology is indistinguishable from magic." What if the magic spoken of in the legends was simply technology above and beyond the comprehension of normal men of the time? What if the monsters described in the myths were actually complex machines? The story of Too Human is essentially a reinterpretation of the myths that are the foundation of our present society. We believe reinterpretations of the past can encourage people to reexamine the present course of their society and perhaps rethink where they wish future paths to lead.

—Silicon Knights, 2008


Developer: Silicon Knights
Publisher: Microsoft Game Studios
Genre: Action RPG
Platform: Xbox 360
Rating: "T" for Teen (ESRB)