This article is an Orphaned page. You can help the Too Human Wiki by linking to it from other articles, so that people will be able to find it.

Certain enemies carry status effects that will activate when they hit you or when they die.

Light PolaritiesEdit

Killing light polarities with fierce attacks gives bonus combo meter growth.

Dark PolaritiesEdit

Killing dark polarities with finisher attacks gives bonus combo meter growth.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.