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ASGARD In Norse mythology, is one of the nine worlds and the homeland of the Aesir, the race of warrior gods. Located on the highest level of the Norse universe, it is surrounded by a high wall of closely fitted stone blocks. The walls surrounding were built by Blast (or Hrimthurs), who asked in payment the hand of Freya plus the sun and the moon.
BIFROST At the center of Midgard lies Bifrost, the Orbital "String" Tower. The Tower reaches from the surface of the planet to the lowest of orbits, where a complex of space stations resides. Built as the YMIR were rising to power, this tower is a bridge to the orbital facilities of the Aesir, where precious materials are synthesized in a variety of zero to low gravity environments. Orbital monitoring systems are also present, but are radically hindered.
CYBERSPACE Although Cyberspace is present in all parts of the planet, the height of activity is within the walls of Aesir territory. There are more wells within the Halls of the Aesir than anywhere else. This is primarily because its use has fallen only to the Aesir, who use it to gauge the future and enact their battle plans.
HALL OF HEROES Buried beneath the snow and ice of ancient mountains lies what was once a place of reverence and mournful respect. Once it was resplendent with banners and effigies of great warriors who had sacrificed all they had for the survival of humanity. It was a place of funerary ritual, where heroes would be honored to voyage to Valhalla and spend the years before Ragnarok with Odin. During the height of the wars that followed the destruction of the YMIR, places like this were common.
HALLS OF THE AESIR These Halls are the seat of power in the eyes of Humanity. Here the Aesir can walk amidst the humans, so their presence is felt and provide assurance. It is here that the Aesir formulate battle plans and regale each other with the tall tales. The building itself is massive, rising many hundreds of stories above ground level and reaching deep into the earth as well.
HELHEIM The five places of Hel in Helheim are the Gates of Helheim, Divide and Conquer, The Fate of the Unworthy, House of Hel and Perfection or Vanity.
ICE FOREST As the Fimbulwinter took hold in the aftermath of wanton anti-matter detonation, the planet was brought into a premature ice-age. Glaciers formed with remarkable, unnatural rapidity, changing the landscape seemingly forever.
MIDGARD A massive vertical metropolis said to be in the highest location at the center of the earth's surface. A fortress city, by more official reference, its massive walls serve to keep all threats of the wilderness at bay. While the earth is coated in an unending winter, Midgard appears to receive the poorest portion of the storm, as the city appears fully functional and unaffected by the snow. The two primary icons of the city (The Halls of the Aesir and the Orbital String) serve as testaments to the technological superiority of the Gods.
NIFLHEIM

Niflheim ("house of mists") is the far northern region of icy fogs and mists, darkness and cold. It is situated on the lowest level of the universe. The realm of death, Helheim is part of the vast, cold region. Niflheim lies underneath the third root of Yggdrasil, close to the spring ("roaring cauldron"). Also situated on this level is Nastrond, the Shore of Corpses, where the serpent Nidhogg eats corpses and gnaws on the roots of Yggdrasil. After Ragnarok, there will be a hall here for the punishment of murderers, oath breakers, and philanderers..

VALHALLA Valhalla, Hall of the Slain, is the hall presided over by Odin. This vast hall has five hundred and forty doors. The rafters are spears, the hall is roofed with shields and breast-plates litter the benches. A wolf guards the western door and an eagle hovers over it. It is here that the Valkyries, Odin's messengers and spirits of war, bring half of the heroes that died on the battle fields (the rest go to Freya's hall Folkvang). These heroes, the Einherjar, are prepared in Valhalla for the oncoming battle of Ragnarok. When the battle commences, eight hundred warriors will march shoulder to shoulder out of each door.
WORLD SERPENT

Locked under ice in one of the most inhospitable areas of the globe, the Devastator class war machine known only in myth and legend as “The World Serpent” has lain dormant for millennia. It used to be one of the YMIR’s greatest achievements: a mile long submersible battleship that could unleash massive destruction with the merest human thought.

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