There are a three melee weapon type you are likely to encounter:
- Swords: Precision instruments capable of dealing a high amount of slashing damage to designated targets.
- Staves: Steady Weapons capable of inflicting piercing damage in a wide arc, allows 360-degree attacks.
- Hammers: Capable of inflicting blunt damage, hammers excel in smashing the ground and launching multiple enemies into the air with ease.
Melee Weapon SpecializationsEdit
Each melee weapon has his specialization.
- 1-Handed: Exacting strikes with bonus chance to inflict critical damage.
- 2-Handed: Large and powerful strikes that inflict high damage and a bonus chance to trigger additional status effects when available.
- Dual Wield: Use of two offensive weapons allow rapid strikes against enemies. Berserkers only
- Hammer & Shield: Adds 10% damage mitigation bonus and shield bashes. Defenders only.