Too Human Database
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Cyberneticwiki
Cybernetic Alignment Information
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Human Cybernetic
Icon Name Description Bonus Per Point
Cybern1 Augmented Musculature (0/5) Increases attack damage based on the current in-game hit counter value.

Bonuses are applied at hit counter levels 25, 50, 75, 100, and 150.

1.0%
Max: 5.0%
Cybern2 Enhanced Mobility Actuators (0/10) Increases Slide attack damage.
Requirement: Augumented Musculature Level 2.
2.0%
Max: 20.0%
Cybern3 Retooled Munitions Dispenser (0/10) Increases ammunition capacity for all guns.
Requirement: Enhanced Mobility Actuators Level 6.
5.0%
Max: 50.0%
Cybern4 Spreader of Ruin (0/10) Increases the radius of Ruiner attacks.
Requirement: Enhanced Mobility Actuators Level 6.
1.0%
Max: 10.0%
Cybern5 Ballistic Telemetry Feedback (0/10) Increases the range of Ballistic weapons.
Requirement: Retooled Munitions Dispenser Level 6.
1.0%
Max: 10.0%
Cybern6 Submunition Distributor (0/10) Increases the rate at which bonus effects occur on attacks.
Requirement: Spreader of Ruin Level 6.
0.5%
Max: 5.0%
Cybern7 Terminal Ballistics Analysis (0/10) Increases chance that shots will penetrate the target and hit additional enemies.
Requirement: Ballistic Telemetry Feedback Level 6.
1.0%
Max: 10.0%
Cybern8 Everflowing Source (0/10) Increases the Spider’s maximum deployment time.
Requirement: Submunition Distributor Level 6.
5.0%
Max: 50.0%
Cybern9 Hardened Carbotanium Chassis (0/10) Increases the defensive bonus of equipped armor pieces.
Requirement: Terminal Ballistics Analysis or Everflowing Source Level 6.
1.0%
Max: 10.0%
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