From Too Human Database
[edit] Class Statistics
| HIT POINTS
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| The amount of life you have.
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| MELEE
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| Physical Attack Power
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| BALLISTICS
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| Ranged and Explosive Attack Power
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| ARMOR
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| Reduces chances of being damaged.
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| SPECIALIZATION: Defensive Toughness, Hammer and Shield
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| Class Bonuses:
| Bonus Resistances
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| Hammer & Shield Proficiency
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| Knockdown Immunity
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| Aggro/Taunt Bonus
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| Class Statistics:
| Final Melee Damage: +10%
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| Final Ranged Damage: -15%
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| Base Blunt Resistance: +10%
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| Base Slash Resistance: +10%
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| Base Pierce Resistance +10%
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| Base Ballistic Range(Pistols/Slug): 1174
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| Base Ballistic Range(Pistols/Plasma): 1099
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| Base Ballistic Range(Pistols/Laser): 1270
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| Base Ballistic Range(Rifle/Slug): 2135
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| Base Ballistic Range(Rifle/Plasma): 2018
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| Base Ballistic Range(Rifle/Laser): 2234
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| Base Ballistic Range(Cannon/Slug):
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| Base Ballistic Range(Cannon/Plasma):
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| Base Ballistic Range(Cannon/Laser):
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[edit] Biography
With the blessings of ODIN and runes of protection, the Defender is the backbone of the Aesir's defense. Heavy armor enables the Defender to absorb a tremendous amount of damage, leaving his allies to take the battle to the enemy unharried.
- Increased armor and health.
- May use shields.
- Resistant to knockdown.
- Slower and diminished missile damage/range.
Please check out the Skills section.
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