Commando
From Too Human Database
(Redirected from Archetypes/Commando)
| Choose an Archetype | ||||
| Berserker | BioEngineer | Champion | Commando | Defender |
[edit] Class Statistics
| Class Bonuses: | Increased Ballistic Damage and Range |
|---|---|
| Increased Grenade & Ammo Capacity | |
| Increased Rate of Fire & Reload Speed | |
| Spider Capacity Bonus | |
| Class Statistics: | Final Melee Damage: -40% |
| Final Ranged Damage: +40% | |
| Base Blunt Resistance: -15% | |
| Base Slash Resistance: -15% | |
| Base Pierce Resistance: -15% | |
| Base Ballistic Range(Pistols/Slug): 1436 | |
| Base Ballistic Range(Pistols/Plasma): 1358 | |
| Base Ballistic Range(Pistols/Laser): 1569 | |
| Base Ballistic Range(Rifle/Slug): 2638 | |
| Base Ballistic Range(Rifle/Plasma): 2493 | |
| Base Ballistic Range(Rifle/Laser): 2760 | |
| Base Ballistic Range(Cannon/Slug): | |
| Base Ballistic Range(Cannon/Plasma): | |
| Base Ballistic Range(Cannon/Laser): |
[edit] Biography
Favoring technological gadgetry and stand-off methods of warfare, the Commando specializes in the use of mines, countermeasures, demolitions, and rifles. Able to support his allies through long-range harrying tactics, the Commando is truly a force to be reckoned with.
- Master of ranged weapons.
- Explosive effect and ammunition capacity increased.
- Diminished melee damage.
Please check out the Skills for this archetype.

