From Too Human Database
[edit] Class Statistics
| HIT POINTS
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| The amount of life you have.
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| MELEE
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| Physical Attack Power
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| BALLISTICS
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| Ranged and Explosive Attack Power
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| ARMOR
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| Reduces chances of being damaged.
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| SPECIALIZATION: Air Combat, Critical Strikes
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| Class Bonuses:
| Air Combat Mastery
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| Self and Group Critical Strike Bonus
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| Class Statistics:
| Final Melee Damage: +0%
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| Final Ranged Damage: +0%
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| Base Blunt Resistance: +0%
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| Base Slash Resistance: +0%
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| Base Pierce Resistance: +0%
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| Base Ballistic Range(Pistols/Slug): 1299
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| Base Ballistic Range(Pistols/Plasma): 1229
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| Base Ballistic Range(Pistols/Laser): 1420
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| Base Ballistic Range(Rifle/Slug): 2387
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| Base Ballistic Range(Rifle/Plasma): 2256
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| Base Ballistic Range(Rifle/Laser): 2497
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| Base Ballistic Range(Cannon/Slug):
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| Base Ballistic Range(Cannon/Plasma):
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| Base Ballistic Range(Cannon/Laser):
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[edit] Biography
The Champion represents ODIN's divine force of retribution. A strong warrior able to deal out a wide variety of caustic force field and anti-gravity based effects, increasing the combat effectiveness of his allies. One-handed weapons are the Champion's chosen tools of combat.
- A well-rounded fighter.
- Best at air combat.
- Best at critical strikes.
Please check out the Skills section.
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