From Too Human Database
[edit] Class Statistics
| HIT POINTS
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| The amount of life you have.
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| MELEE
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| Physical Attack Power
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| BALLISTICS
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| Ranged and Explosive Attack Power
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| ARMOR
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| Reduces chances of being damaged.
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| SPECIALIZATION: Damage Dealing, Dual Wield Weapons
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| Class Bonuses:
| Increased Melee Damage
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| Increased Attack Speed
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| Increased Slide Distance and Speed
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| Dual Wield Proficiency
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| Class Statistics:
| Final Melee Damage: +40%
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| Final Ranged Damage: -40%
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| Base Blunt Resistance: -10%
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| Base Slash Resistance: -10%
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| Base Pierce Resistance: -10%
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| Base Ballistic Range(Pistols/Slug): 1094
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| Base Ballistic Range(Pistols/Plasma): 1035
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| Base Ballistic Range(Pistols/Laser): 1196
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| Base Ballistic Range(Rifle/Slug): 2010
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| Base Ballistic Range(Rifle/Plasma): 1900
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| Base Ballistic Range(Rifle/Laser): 2103
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| Base Ballistic Range(Cannon/Slug):
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| Base Ballistic Range(Cannon/Plasma):
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| Base Ballistic Range(Cannon/Laser):
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[edit] Biography
The Berserker delights in the fury of close combat, forgoing defensive strategy in order to adopt all-out offense. Adopting a twin-blade fighting style and infused with the spirit of the bear, a Berserker will wade into battle for the glory of ODIN.
- Master of melee damage.
- Can reach an extra Combo Level.
- Can dual wield melee weapons.
- Lower health.
Please check out the Skills section.
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